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Busan Biennale 2018

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Busan Biennale

The Busan Biennale is a biannual international contemporary art show that integrated three different art events held in the city in 1998: the Busan Youth Biennale, the first biennale of Korea that was voluntarily organized by local artists in 1981; the Sea Art Festival, an environmental art festival launched in 1987 with the sea serving as a backdrop; and the Busan International Outdoor Sculpture Symposium that was first held in 1991. The biennale was previously called the Pusan International Contemporary Art Festival (PICAF) before it launched.

The biennale has its own unique attribute in that it was formed not out of any political logic or need but rather the pure force of local Busan artists’ will and their voluntary participation. Even to this day their interest in Busan's culture and its experimental nature has been the key foundation for shaping the biennale’s identity.

This biennale is the only one like it in the world that was established through an integration of three types of art events such as a Contemporary Art Exhibition, Sculpture Symposium, and Sea Art Festival. The Sculpture Symposium in particular was deemed to be a successful public art event, the results of which were installed throughout the city and dedicated to revitalizing cultural communication with citizens. The networks formed through the event have assumed a crucial role in introducing and expanding domestic art overseas and leading the development of local culture for globalized cultural communication. Founded 38 years ago, the biennale aims to popularize contemporary art and achieve art in everyday life by providing a platform for interchanging experimental contemporary art.


2014 Landscapic Algorithm (2012 Poznan)

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관리자 2014-09-17 20:51

작가Lee Sangnam


2012 Mediations Biennale-Poznan,

Acrylic urethane on Aluminum panel 73,750x3,000mm,

Poznan Airport


Landscapic Algorithm (2012 Poznan)

 



Acrylic on canvas
152×183cm

C/L (W+B4)


Just 10 minutes 
What is interesting in my work is constant sanding to copy a shape from a stone and reveal some phenomenon rather than painting something. I tear something off very much but tearing off itself is also meditative. And then I have to grind from beginning to end. This is the way I express my work: I constantly grind a stone to find something from it. So the material is acryl generally used by artists but the process on it is quite different. In other words, lines are too distinct from a different viewpoint. The fun thing is HD painting. When something is too distinct, sharp and clear, it rather feels surreal to us. With very much realistic approach, I'd say it feels surreal in reverse like shock of analogue and digital and revelation of oneself for that shock.

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